The Sims 3 Ambitions – A day in the life of the architect, stylist and tattoo artist

*Updated 3/30/10 – official Sims 3 site added the proper article, English version replaces translated article below.

*Updated 3/30/10 – German official Sims 3 Site added 2 pictures from this article (so expect the proper English article sometime this week! Thanks SimTimes

Changing Your Sims’ Neighborhood, One Job at a Time

Some players of The Sims never leave the deep architectural shopping catalog that is Buy Mode or the Create a Sim character creation machine. We’re completely fine with this, but we couldn’t overlook the opportunity to bring these wildly creative players into Live Mode for The Sims 3 Ambitions.

The Architectural Design and Stylist careers will do exactly this, while setting your Sim up as a tattoo artist with a tattoo chair is another sure-fire way to get your creative fix in Live Mode. Get ready for a day in the lif as we follow a Sim in each of these professions!

Architectural Designer Day 10: The Entertainment Room, a.k.a. “The Man Cave”

My Sim, Grant Duders, has made a name for himself in the community as an up and coming architectural designer. However, he doesn’t have enough clout to land high paying jobs like home remodeling or kitchen redesigns. Thankfully, a local sports enthusiast is keen to have THE room for watching athletic events with friends. As a male, Grant Duders understands the macho psyche and feels up to the task.

Before I begin remodeling, I have Grant chat with the owner of the home to learn more about his tastes. It turns out his client Loves the Outdoors and is a Snob. This is good information as I can incorporate these traits into my Sim’s design.

With Grant’s client’s traits in mind, I begin the renovation. This puts me in a variation of Build and Buy Modes called Renovation Mode. In the top left corner of the screen there is a list of requirements set forth by the client. These always vary so that each job is unique, which makes sense because every client is unique! For this entertainment room Grant’s client has requested a new big screen TV, a bar, a comfortable sofa, and a foosball table for entertainment. That sounds easy, but I’m working on a limited budget and there is only so much room in which to fit a foosball table, bar, and big screen TV!

Because the client is a Snob, I know he wants me to spare no expense. I use only the highest quality items, which means I have less money to spend on new flooring and additional decorations. The wall-mounted big screen saves space on the floor, so that actually works in my favor.

Now a good way to cater to his Loves the Outdoors trait is to install windows lots of them. My budget is tight at this point, but I find a few that really open up the space, yet still maintain a more rugged, manly aesthetic.

Before I exit Renovation Mode I double-check to ensure I didn’t clutter the room or place objects where Grant Duders’ client cannot use them. I can always go back and forth between Renovation Mode and Live Mode in case I want to conduct further research on the client or even paint a portrait of him for that special touch.

Grant tells the client the job is done. I’m a little nervous as I watch the client pace around the room to examine my work. Did I pick the right colors? Will he like the couch? Thankfully, the client loves it and Grant receives a great review. He was pleased to see he got everything he asked for and also took note of the fact that I put in some windows so he could see the outdoors. Although the client offered my Sim a drink from his new bar, my Sim declined his mind is focused on work today. Speaking of work, Grant Duders just earned a promotion which means new clients and dozens of potential jobs!

Stylist Day 2: Introducing the Bowl Cut

Stylists wield a pair of scissors that can make someone’s day or absolutely ruin their week. It’s a lot of responsibility, which is why Katy McMenace was drawn to the career. The local salon had open styling stations and Kay appeared to be a shoo-in for the position. But looks can be deceiving.

Poor town!

It’s true that Katy is a bit malicious in her fashion vision, and it doesn’t help at all that this intent is paired with an utter lack of skill. After all, most Sims aren’t born brilliant stylists. It’s something they must learn and improve with time.

Katy’s first client (or is it victim?) came in requesting a new hairstyle as she had big dinner plans for the evening. I had Katy briefly converse with the client, after which Katy set to work. At this point the game switches to a new, fashion-themed Create a Sim. I browse the options and settle on a short hairstyle that I deem fetching and playful for a dinner date. Sadly, Katy’s possessed hands ended up creating a horrid perm that was not meant for this world, but more suited to an evil dimension.

Needless to say, that job did not end well and the client left a tinge angry. Well, tinge might be putting it a bit mildly because her hair was literally pulsing with over-perm.

The second day brought in another client. This client wanted a complete makeover hair, outfit, everything. The client had recently had a mid-life crisis and desired a new direction.

The client seemed a bit stuffy and reserved, as if she didn’t go outside enough to enjoy the fresh air. I selected an exciting and slightly revealing skirt as well as a shirt with a really cool print. Instead of a tight ponytail I selected a new hairstyle that let her hair down no reservations I thought!

But then, I had a realization Katy isn’t meant to be a Stylist. At least, not a good one. Though she may be fired soon, there are plenty of ways to have fun while still employed.

I immediately took a complete design U-Turn and decided the theme of this tragic makeover would be flannel. Flannel skirt, flannel shirt, flannel heels the works. I also had Katy buzz the poor client’s head.

So what if there won’t be a Day 3? Katy McMenace is going out with a bang. That doesn’t mean this has to be every Sim’s story. In the same way that Stylists can destroy, they can also create. Clients can enter the salon miserable and exit with an entirely new outlook on life, a boost to their self-esteem, and a fantastic new style that will really turn heads in a good way.

Tattoos as a Work of Art

t wasn’t enough for us to simply allow tattoos in The Sims. Applying a tattoo is a life-altering decision as tattoos are more or less permanent. We wanted tattoos to be works of art.

My Sim, Buzz (just Buzz), has a tattoo chair in the basement of the local salon. Sims come to him for a tattoo because they know he will create a unique masterpiece every time.

Once Buzz’s client is in the chair I am taken to the tattoo editor in Create a Sim. Within this powerful tool I can select where I want to place the tattoo: upper, lower, or full back, neck, ankle, chest, stomach, wrist, shoulder, bicep, or forearm.

I then pick the tattoo I want for Buzz’s client. There are dozens to choose from and I’m able to mix and match any of them, on any part of the body, with up to five layers. Every layer can have its colors modified in multiple ways, so I can have blue and gold flames or hot pink skulls if that’s what Buzz chooses to use, and sometimes he does!

I can change the size of individual layers to better mix and match. For example, a gnome should be large, whereas I want the barbwire layer to be a small accent. Finally, I can modify the opacity on the entire set so that it gently blends with the client’s skin or is a dark, bold statement for all to see.

That’s a lot of choice and power! Thankfully, Buzz is a patient artist and is up to the task. He is able to mix and match with almost no reservations, with the exception of llama tattoos. Buzz refuses to work with llamas as inspiration.

Buzz is pretty tough, so I’ll let him have that one.

Original thanks to ProSims!

15 Comments

  1. frankie says:

    Very cool!  This is definitely going to sell more than WA; I can just predict it will.  I can’t wait to try the new tattoo system.  I bet Sims will gain a negative moodlet for feeling sore and uncomfortable from the tattoos.  I hope it won’t last that long if so, but I kind of want them to exist for added realism.  The new makeover tool sounds very cool, too.  This will help making over an entire town of Sims rather than just killing them all simply for not liking the way they look.  ;)

  2. Srikandi says:

    Interesting, and surprisingly comprehensible for what I take to be a machine translation ;) Pity the author described only the careers that are most obvious, and not the ones that are still more mysterious, like Doctor, Ghostbuster, and Investigator!

  3. Acee says:

    This is great. But I would like to know more about the inventor, investigator, sculptor careers…

  4. Simillion says:

    I’ve got a full (almost full) translation on my site: http://simillion.com/2010/03/28/ru-the-sims-3-ambitions-one-day-in-the-life-of-an-architect-stylist-tatto-artist-full-translation/

  5. Srikandi says:

    umm… Simillion.. what makes your translation superior to the one Jud posted? It is different but just as ungrammatical, still appears to be machine-produced (though possibly edited in places by somebody who is clearly not a native English speaker) :p

    What’s the source of your translation?

  6. Simillion says:

    @Srikandi I had edited many of the grammer and simacronyms mistakes, such as “Character Creation” to “Create-a-sim” and “That he nature. And I respect him.” to “Thats his nature, and I respect him”

  7. Simillion says:

    @Srikandi and it was not machine made, I didn’t use google translate at all to soften up the translation I edited the words one by one and worked hard to get somewhat of a good translation. As I said on the bottom of the post some of the words and sentences I was still trying to figure out what the translation to english was.

  8. tracy says:

    i think thats amazing and i wish we could see some videos of this in action, like how we did with WA….but I guess it all comes in time…. :D yay <3

  9. GeorgefPlay says:

    <3<3<3!!!!

  10. but how can a bridge be only 1 inch away from the house! the bridge cant be so close to the house so i think it looks like a wheel!

  11. frankie says:

    I hope that there are a slew of new fashions and hairstyles to support the new stylist career, otherwise, you’re just giving them makeovers with the same stuff we’ve already used.  At least a few new styles would be nice.  Hairstyles are usually the things that are lacking when it comes to fashion.

  12. Interesting.. says:

    Very interesting and gamey. Kinda reminds me of those yahoo games like Home Sweet Home (for architect) and Fashion Dash  (for stylist)

  13. Acee says:

    I now appreciate the Tattoo service this game will add… I really like what we could do to the tattoos… The architecture tells me that we can’t entirely redesign the whole town, but rather the houses in the town… I agree to frankie. That this game should include a bunch of new hairstyles and clothes, for fashions sake…

  14. tracy says:

    I agree with Frankie – especially that we need more MALE options. it happens in every game….rawr….

    EA should do more deals w. real stores or w.e. and get “clothes” from them, like how they did with JcPenny’s…cuz that’d be awesome….

  15. ben says:

    How do i become a tattoo artist?

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