You’ve probably already seen these questions before as for some reasons, Maxis or the interviewer loves to stay on the same questions and answers for ever (either that or I already posted about this). Either way, another Q&A arrives with Ben Bell. He speaks to Venture Beat on the making of The Sims 3:
VB: What role has direct player feedback had in crafting The Sims 3?
BB: We’re all fans of The Sims, and a lot of our team worked on The Sims and The Sims 2, so player feedback is built into our team. We also spend a lot of time interacting with members of The Sims community around the world. I don’t think the game would be what it is without The Sims community. They make the content that keeps the game alive, and we are going to amplify that activity with The Sims 3.