On this week’s EA Tuesday Exclusive, EA has shared some rare, never seen before concept art from The Sims 4, back when it was “Olympus”.

Maxis designers, illustrators and developers worked to create a rich and vibrant world The Sims 4. As part of that a new Build Mode was born.

To help The Sims celebrate their 15 year anniversary, we dug around to find some rare pieces of Build Mode concept art and sat down with one of the minds behind Build Mode, Aaron Houts (Designer).

Scroll down for this anniversary edition of the EA Tuesday Exclusive.

How did Build Mode change over time? Take us from concept to completion.
The concept from very early on was “rooms”. We knew this would enable a better workflow within Build Mode, such as being able to pick up entire rooms and move them to a different part of the lot. We thought it would make building more forgiving, more intuitive, and thus  easier to experiment with. We wanted to make Build Mode more accessible for a greater number of players, not just the master builders in previous games.

OasisA_Atrium01

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