Some info about what’s in the GameplayData.package:
The fix for the Showtime performers using Late Night lots appears to go even further:
Graveyards, Fishing Spots, and Beaches work as a park gig.
Pool, Gym, Library as well as Dive Bars work as Bistro Gigs (Coffeehouse is what it’s called in game I think).
Hangouts and the LN Dance Clubs work as Live Venue Gigs.
Art Gallery, LN Lounges, and the Horse Ranch work as Private Venue Gigs.
Tuning files for the Premium store items have been added to the package. There’s the existing ones and two unreleased:
- Vending Machine, which comes in flavors Candy, Health, and Drink and offers the interactions Buy to eat later, Restock, Kick, Buy to eat. Items has a chance to get stuck.
- A ceremonial tea set, which comes with a hidden skill.
I’ve been reading through all your great questions and thought it was time to check in and get some more answered. Going along with our grouping theme, we’ve selected three new topics to dive into and shed some light on what you can expect in The Sims 3 Supernatural. Below you’ll find the next set of your hot questions, answered!
We’ll be wrapping up this forum thread by the end of this week in our final posting. We love to see what you are excited about and will look forward to addressing more of your questions in our next Live Broadcast scheduled for early August. Stay tuned for more updates and details about this broadcast.
1. Can pets be supernaturals?
Zombie dogs or fairy kittens could make for a whole game itself! In The Sims 3 Supernatural, pets that you’ve created using The Sims 3 Pets will not take on supernatural abilities. However, witches that own a cat or one of the other “small animals” will gain special benefits such as having an increased skill with the wand, having an increased mood and having a slower drain on magic.
2. Can pets turn into zombies?
No, pets do not turn into zombies.
3. What’s new for ordinary Sims?
There are lots of new things for ordinary Sims to discover in The Sims 3 Supernatural. For instance, there are new traits to choose from such as ‘Supernatural Skeptic’ or ‘Supernatural Fan’ which will sway your Sims one way or another to either get along with supernatural Sims or want to steer clear of them. These traits create humorous new storylines that are fun to watch as your Sims fully embrace the unknown or try to ward them off.
I know most of you have a nostalgic crave for TS2 music, and would like it even better if it made a return in TS3 like TS1: Makin’ Magic did in World Adventures. So, this is what these mods are for Now, you have the ability to replace base game music with TS2 music to fulfill those nostalgic cravings!
Both of these mods are only available at Mod the Sims. I hope you enjoy!
Interesting update.. and SimsVIP makes a good point. 1.36? Are they mixed up?
I think these are awesome! Do you think this will be the final quality of SimCity?
Source: OS Games EA