By theblackscorpion

The Black Scorpion loves anything Maxis. The Black Scorpion especially loves The Sims and SimCity franchises (excluding Societies). I am a Texan, but not by choice. I am a so-so cook. I sometimes refer to myself in third person. That is all for now... or is it? Muahahaha!!!

New Store Showtime Set and Hypnotizer Premium Object


Huge thanks to rsdworker for the heads up on this. It looks like the Store team has added a new piece of PC to the Store. As to when they did this, I’d say the last time the site was down… Maybe. Anyways, this looks kinda cool. UPDATE – Turns out this is part of a new Set released for Showtime. Click the pics below to be redirected.

Seeing Stars 2,100SP On Sale for 1,700SP thru 3/22/12

The Hypnotizer

Source: SimsVIP

A New Store Patch is On The Horizon!


What’s that on the Verizon horizon? Why, it’s a new Store Patch. There is not ETA for this upcoming patch at this time, but it fixes a few things that have bugged us for a while. Check the list below and the blog by TaterTot for updates.

  • An incompatibility issue with Lady Ravendancer Goth’s Book o’ Spells and the Fountain of Youth.

  • An issue where the Tree of Prosperity will occasionally become frozen when switching configurations.

  • An issue where the Flute Forward dress is causing the Sim’s leg to disappear.

  • An issue where cats will become frozen when jumping on the Overly General Dining Chair.

  • An issue where the visual effects for the PlasmaTron TV are showing up in the wrong location.

  • An issue where the visual effects for the SCORE Television are showing up in the wrong location.

  • An issue where the Simetry Seater is incorrectly placed in the Kitchen – Counters section in Buy Mode.

  • An issue where the BahHaus Fence is not showing up in game after installing

  • The Lunar Lakes crystal rocks are not available in the in game World Editor and on community lots.

  • The Lunar Lakes pipe set is not available in the in game World Editor and on community lots.

  • The Lunar Lakes crystal rocks, pipe set, and portal rabbitholes are not available in the Create-A-World tool.

Thanks to 5050 Sims and SimsVIP for the tip!

SimCity Preliminary Requirements


Meaning these are the minimum requirements, at this time. It will most likely change once the game is close to being finished.

AMD Athlon 64 X2 Dual-Core 4000+ or better or Intel Core 2 Duo Processor 2.0GHz or better

Operating System: 
Windows XP/Vista/7

Windows XP: 1.5GB
Windows Vista and Windows 7: 2GB
PCs using a built-in graphical chipset are recommended to have 2GB RAM

Graphics Card:
ATI X1800 or better*
nVidia 7800 or better*
Intel 4100 Integrated Graphics or better*

8x or better

via: WorldSims

Crash Scene

SimCity Press Release


Super Sweet!

The franchise that laid the foundations of the city building simulation genre is back, empowering players to create the world of their imagination! Electronic Arts Inc. (NASDAQ:EA) today announced that SimCity™ is breaking new ground in 2013. SimCity for PC, a brand new entry in the franchise is currently in development at Maxis Emeryville, and was revealed today during Game Changers @ GDC, a symposium that featured inspirational speeches from Academy Award-winning director Davis Guggenheim, Twitter co-founder Biz Stone, and charity: water CEO and founder Scott Harrison.

“We’d like to thank the millions of fans who have helped make SimCity synonymous with the city-building genre. This is a franchise that means the world to us at Maxis and we’re happy to be bringing it back home where we are reimagining it for an entirely new generation of players,” said Lucy Bradshaw, Senior Vice President of EA’s Maxis Label. “Using our proprietary GlassBox Engine, SimCity for PC will equip players with the tools to play the most sophisticated simulation of its kind. We are dedicated to making sure the experience – no matter the platform – has the fun, flavour and playability that has been intrinsic to the franchise since its birth.”

SimCity, slated for release in calendar year 2013 for PC, is a true rebirth of the franchise that brings the depth of simulation that has been the series hallmark for more than two decades and marries it with next generation accessibility and a robust multiplayer mode, giving players the power to change a world together. Fans can catch their first glimpse of the rebirth of SimCity by viewing the extended trailer at and can pre-order SimCity today on Origin™ to receive  SimCity Heroes &Villains content* featuring a battle between Maxis Man and his longtime nemesis Evil Dr. Vu.

For more than two decades, the king of city-building simulators has sworn in millions of virtual mayors from around the world. With its return in 2013, SimCity will engage an entirely new generation of PC gamers as they take charge of their own customised cities and build a world that co-exists alongside friends. For the first time in SimCity franchise history, players’ decisions will have long-lasting repercussions that will extend beyond their city limits. Together, players will address real global challenges such as climate change, the search for renewable resources and natural disasters.  It’s up to the players to decide whether to compete or collaborate to shape the world of tomorrow – for better or for worse.

Powered by the GlassBox Engine, Maxis’ proprietary engine, the simulation comes to life in a way never before possible. Everything you see in the world we sim – Sims in each city will have jobs or can lose them, buy homes, be prosperous or be an economic drain on the city. SimCity is the city builder in which every choice powers real change that affects the character of your city, the state of your region and fellow players within the entire SimCity world. Original fans and newcomers alike will relish the opportunity to build visually and functionally unique cities that take on the character of their choices. Combining fun, addictive gameplay elements with an interface that encourages anyone to jump in and begin playing, SimCity will usher forth a new era of city-building simulation as players work to change a world together.

With its first release in 1989, SimCity is the premier city-building franchise that has captivated more than 30 million players worldwide. Since then, several award-winning entries such as SimCity 2000™, SimCity 3000™ and SimCity 4 have been produced by the critically acclaimed Maxis studio. Players step into the role of a mayor as they break ground on the foundations of the next big city. The franchise gives players the means to create highly detailed recreations that are populated with real-world issues and real-world problems. With a powerful toolset at their fingertips, players have the ability to create uniquely specialized cities, everything from a bustling financial haven to an oil-guzzling industrial complex; SimCity compels players to create the world of their imagination.

SimCity for PC is in development at the world-renowned Maxis studio in Emeryville, California and has not yet been rated by the ESRB. To stay up-to-date on the latest regarding SimCity please visit   To pre-order and secure the SimCity Heroes & Villains Pack please visit assets for SimCity are available at