The first expansion pack for SimCity, Cities of Tomorrow, brings an all new way to play your game. Featuring impressive visuals, a catchy soundtrack and deep gameplay, does the future look brighter for this game?
SimCity started with a large hurdle back in March when the game servers couldn’t handle capacity. Game features were turned off, such as cheetah speed and the global market, and many critics adjusted reviews to reflect the launch of the game. Since then SimCity has received many updates which brought new features, free content and bug fixes. With the launch behind us, Maxis have turned their efforts to the first SimCity expansion pack titled Cities of Tomorrow.
Cities of Tomorrow gives you the ability to take your cities into the future (sound familiar?). While some may regard it as a cosmetic change from the trailers, that’s far from the truth. You can create a utopian society underpinned by clean technology, or allow a giant corporation to plunder and pollute. In addition you can build into the sky with MegaTowers, play with two new city specialisations and watch your city transform into an all-new futuristic look!
Today we were extremely lucky as @Charlie_Sin, a PR at Maxis for The Sims 4, joined our SimCity region and shown off loads of content from Cities of Tomorrow! As we played we made sure that we took plenty of screenshots and a video of the launch arcology in action.
We are live streaming SimCity with swwSims (from Platinum Simmers) and Dan (from SimFans)! Check out all of our streams below – and we may have a special visit from Charlie who works on the Maxis PR team.
Get ready, we have four new ways to play – today we’re releasing our eighth SimCity game update which features free content with four dynamic new regions and the Roman Casino, as well as in-game improvements like the ability to turn off disasters and a fix for Great Works. Keep reading below for all the details.
With Update 8, we’re releasing four new free regions (Serenity Key, Rambling Badlands, Verdant Jungle, and Desolation) each designed to take advantage of the Cities of Tomorrow expansion pack releasing on November 12. While these regions are perfect companions to theCities of Tomorrow expansion, all players can build in them, starting…today! Unlike the previous free regions we’ve released (Edgewater Bay and Granite Lake), these new ones are desert and tropical-themed, giving you brand new foliage and climates to build your cities around, as well as multiple freeway entrances for commuting Sims. Want to learn more? Level Designer Kyle Brown dives deep into the creative process in his blog post here.
Cha-ching! Hit the jackpot in your gambling city with the free Roman Casino. Entertain your medium-wealth Sims with entertaining add-ons like the Baccarat Room (perfect for increasing the capacity of your casino) and the ear-pleasing Concert Hall to lure in all those spend-happy tourists.
Curse Mother Nature no more – random disasters are now optional in the normal game mode. That’s right, we listened to your feedback, so if you desire, you can happily build knowing tornadoes, earthquakes, or even brain-loving zombies won’t destroy your progress or your patience. All you need to do is turn off random disasters in the gameplay settings and you’re set.
Another big improvement is a fix for Great Works. With Update 8, building Great Works will synchronize across all cities in your region, meaning you will not only get all the benefits from your International Airport, Arcology, Solar Farm, or Space Center, but you will also be able to see your personal projects all throughout the region.
These are only a small sampling of the changes available in Update 8. For the full release notes, visit here. And make sure to give us your feedback on our official forums. Let us know what you think, Mayors!