From Spore Series

Shacknews – Darkspore review

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Playing through Darkspore makes me wonder if this is a precursor to a larger sequel, in which Maxis will expand on the concept. It feels like the linear level design is a kind of trial balloon that Maxis put up to help it gauge interest in a new game with more open worlds. Likewise, the limited customization options game me a sense of Maxis getting its feet wet in a Diablo-type game before bringing out a larger game that allows players to create Spore-like creatures from the ground up.

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DarkSpore Patch 5.3.0.89

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There’s a new patch out today and you can get it by updating via the launcher.

Here are the fixes. Thanks to SimsGalore for the info.

GENERAL
* Fixed an issue where players that disconnected would bypass the tutorial.
* Fixed an issue that could result in progression being reset if you dropped out of a game right after joining.
* Removed the Show Pickups (Enemy) game setting in the Options menu.
* Fixed an issue causing heroes to freeze after activating a health obelisk.

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Gamespy – Darkspore review

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Darkspore does have a couple of nifty metagaming ideas thrown in. For example, after completing a level, you’re presented with a choice: Go back to the home base screen, level up, equip new loot, and get stronger… or go right into the next, more difficult level for a bonus multiplier in loot rarity and frequency. But, if you die, you lose it all. It’s kind of a double-or-nothing deal, pushing you to push yourself. And to that end, this game really wants you to play with friends — constantly ramping up the challenge on lone wolves until it becomes very difficult to go it alone.

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Joystiq – Darkspore review

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Although there’s an interesting sci-fi story, Darkspore doesn’t have much of a personality. While the campaign is long and surprisingly challenging, there aren’t any NPCs to interact with or side quests beyond fulfilling a handful of bonus objectives. There isn’t even a way to replay cutscenes. It’s also hard to get too invested in your characters when you’re switching between them all so frequently.

There are a few major bugs, like one that made my characters inexplicably unable to attack or move.

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Eurogamer – Darkspore review

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This system is clearly intended to promote strategy and diversity as well as risk-taking, but all too often it means sighing resignedly, returning to the Editor and laboriously upgrading your squad or assembling a new one. As the game progresses, you unlock the option to have additional squads to hand, which mercifully frees things up, but it leaves a slightly bitter taste in the mouth. Is the game artificially withholding key features like this (other ‘upgrades’, play modes and even player-versus-player are treated similarly) until several hours in, purely to create a veneer of evolution?

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ZAM’s Darkspore Launch Roundup and Starter Guide

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I’ve played the Darkspore beta, and while I had good intentions, I just didn’t get hooked like most people are when they play – it’s not that its a bad game or anything – I just don’t have a lot of time to dedicate myself to gaming as I just have too much on my plate at the moment.  However, I’ll revisit this game when I have free time as I had very fun during the beta period!

If you are already playing, then perhaps the following article from ZAM will help you out with sharing PvE and PvP tips!… Continue Reading