Brazil fans – Warner Bros. to publish The Sims 3 Ambitions

Brazilian fans will have the 2nd expansion to look forward to – Cidade dos Sims published scans from Warner Bros. upcoming catalog of games and Ambitions is featured along with High-End Loft Stuff.  Since I can’t read Portuguese, I cannot go into any more details.  I just hope its priced appropriate for fellow Brazilian fans.  :)


The Sims 3 Ambitions preview from GamePro

AJ Glasser over at GamePro spent some time with The Sims 3 Ambitions and shared his view of the 2nd expansion.  Here’s a snippet from the writeup:

What’s the Same?

  • Having sex in weird places: The Inventor Sim can create a time machine, and true to Sim tradition, you can WooHoo other Sims in the time machine. Doing so might cause a strangely-dressed adult Sim to show up on your doorstep claiming to be your kid from another era.
  • Going to the Hospital: The Doctor job is a hybrid of classic gameplay and the on-the-job gameplay of Ambitions. The Doctor still has to go to the hospital for a day shift, but he or she also gets house-calls during off hours where they have to go to a client’s house. Similarly, the Firefighter is required to be at the Fire Station for shifts and is on-call for emergencies at all times.
  • Breaking into people’s houses: I’m pretty sure you could always “break” into a Sim’s house in Sims 3 just by ringing a doorbell and pushing past whoever answered it, but Ambitions formalizes the process for the Private Investigator. Instead of having to ring the doorbell, for example, the P.I. could pick the lock on a door and tiptoe through the house just like the non-playable burglars in the Sims. However, if a Sim sees you or an alarm goes off, the jig is up and you’d better run for it. Oh, also, you can break Sims out of jail.
  • SimBot: Fans of the original Sims remember Servo, the lovable Sim robot who could be nanny, butler, and maid to Sims willing to purchase him. The beloved bot returns to Sims 3 through Ambitions as a Lifetime Achievement award or as something the Inventor can create.

full article at GamePro


Guardian.co.uk – Sims 3 Ambitions interview with producer Grant Rodiek

We’ve learned so much the past few days about Ambitions, most of anything else that comes up from now on will just be repeated. Regardless it’s our duty to post whatever gets published, and in this case it’s an interview with producer Grant Rodiek conducted by Guardian.co.uk:

How important is the Sims community when it comes to developing new expansion packs and features?

I can think of fewer things that are more important. We are always checking the boards, engaging players for their feedback, and trying to incorporate loads of tiny improvements they’ve requested. The update that will be provided to all players, even those who do not purchase Ambitions, will feature a great deal of new content and polish updates, like a completely revised user interface to make the experience easier and more enjoyable.

Our community is what keeps the game alive much longer than most games. They are constantly sharing new creations, stories, and movies and we are always thankful to have such a vibrant community supporting us.

more questions & answers here


GamesRadar – Mastering the art of choreplay in The Sims 3 Ambitions

A new article appeared online by GamesRadar with a short preview on The Sims 3 Ambitions.  Less then a month to go, are you excited yet?  I just hope EA sends my pre-order out in a timely manner 😀  Thanks to Sims 3 Nieuws for the tip.

But all that’s going to change in the Ambitions expansion thanks to the introduction of a new and improved career mode. “Instead of sending your Sims off to work all day, The Sims 3 Ambitions lets you pick a career like firefighting, investigator, architect, ghost hunter, stylist or doctor and then guide your Sim to make choices and succeed (or fail) every step of the way,” explains Grant Rodiek, Associate Producer on The Sims 3 Development Team.

This means that your new career will require you to take on a much more active role during your Sim’s workday, making it play more like an RPG or a point-and-click adventure game. For example, as the firefighter, we received a call about a house fire and got their as quickly as possible with our cherry red fire truck. We broke down the door, and quickly put out the flames. We were rewarded for responding quickly and minimizing the amount of damage done to the homeowner’s property.

From what we’ve seen, a similar rating system is in place for the rest of the new careers. As an interior decorator, we were asked to redesign a Sim’s garage and were provided with a list of new furniture and accessories the customer wanted to have added. Using the editor interface, we made the changes and managed to please our client. But there’s always another, more evil, way to do things in the world of The Sims. Pick the stylist career for example, and try your hand at dishing out the most horrible haircuts possible. It’ll horrify your customers, but the sweet sound of their Simlish screams will make up for the lack of Simoleons in your bank account.

continue on…


PocketGamer – SimCity Deluxe for mobile reviewed

EA Mobile hopes not as the objective in SimCity Deluxe remains unchanged from previous entries – build up a town from nothing except a wad of cash and some big ideas.

This is done by zoning areas of land for housing, commercial buildings and industry, as well as building public amenities like roads and hospitals for your resident sims.

As the city grows larger so the demands for jobs and housing increase, and the building of public services – not to mention your budget – requires clever management skills to keep everything ticking over.

Taking control of city hall

It sounds overwhelming but it’s a fairly smooth ride due to the large amount of advice dolled out by your friendly advisor lady who pops up on screen at regular intervals.

It doesn’t take very long to get into the swing of things, helped by controls that are logically laid out, with everything easily accessed through the various menus.

I did occasionally wish there was a way of assigning particular buildings to shortcuts, especially when it came to extended road building, but as the game pauses for placing new structures it didn’t end up affecting gameplay to a serious degree.

Along with the controls, EA Mobile has also done a good job of keeping the screen relatively clutter-free, with very little extraneous information obscuring the view of your city.

This gives you a good appreciation of the improved graphics, which posses a decent variety between the various different zones and a high level of incidental detail like smog clouds and traffic build-ups.

PocketGamer rates SimCity Deluxe mobile an 8 out of 10 – full review here